The combination results in massive mission maps that have more to offer than a single, lengthy tactical battle. It’s a fascinating mix, and one that, in hindsight, seems bizarre that more games haven’t experimented with before now, as it works incredibly well. You’ll do that through a mix of XCOM-style turn-based strategy and real-time exploration & stealth. A new generation of Lamplighters, one formed in desperation out of mercenaries and thieves, may be able to disrupt the Court’s operations enough to buy time to disrupt their plans. The good news, though: there’s still a chance to save the world. Worse, the heroic Lamplighters League, a secret organisation of special agents who once kept the Court at bay, has fallen. The Banished Court, a cult controlled by shady industrialists and demon worshippers, has found the Bright Storm, the source of all magic, with which they could reshape reality itself. Here’s the bad news: you’ve already lost.
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